What was the main event of No Mercy 2008?

The main event match was a ladder match for the World Heavyweight Championship between defending champion Chris Jericho and Shawn Michaels.

Who won No Mercy?

Dolph Ziggler entered WWE No Mercy with his back against the wall Sunday night, and he came through in the clutch by defeating The Miz to save his career and win the Intercontinental Championship.

Who did Jeff Hardy lose to?

Shinsuke Nakamura Beats Jeff Hardy in 5 Seconds, Wins US Title at Extreme Rules. Shinsuke Nakamura beat Jeff Hardy at WWE Extreme Rules on Sunday to win the United States Championship in Pittsburgh, marking the start of his first title reign on the main roster.

Is Jeff Hardy coming back to WWE 2020?

In fact, Jeff Hardy’s return was preceded by an appearance on the minimally viewed WWE Backstage, where he discussed wanting to change his character: “I’ve got tons of ideas for what I can do that’s new and fresh,” said Hardy. “I will be different. I will be the 2020 version of Jeff Hardy, no doubt about it.”

Who were the 3 special guest referee’s at Cyber Sunday 2008?

On the October 6, 2008, episode of Raw, general manager Mike Adamle announced that World Heavyweight Champion Chris Jericho would defend his title against Batista in a standard wrestling match, also known as a singles match, in which a guest referee would be voted for by WWE fans; the candidates for the position were …

What is a biker chain match?

The main event at No Mercy was a Biker Chain match for the WWE Championship. In this match, a chain was hung on a pole above the ring, and when it was retrieved it could be used as a legal weapon.

Who debuted from No Mercy?

MONSTA X were formed through the 2014 Mnet reality TV series NO. MERCY. During the programme, 13 trainees from the agency Starship Entertainment were put through a series of challenges and elimination rounds, before the final lineup was decided.

Why is no mercy the best wrestling game?

There are good wrestling games but few great wrestling games. No Mercy was a game as devastatingly simple as it was complex, a truly careful balance where accessibility had to light the way for the strategic depth to pave it with gold.